Send your tokens through the mist, across no man's land, and march four of them into your rival's castle.
or use a room code
or share one device
Lobby
DrawActionsCombatOpponent's turn
Reconnecting…
Each turn: you draw a token, then spend 10 action points. Deploying a token costs 1 AP; each move costs 1 AP (however far it goes). A token can move at most 3 times per turn. Your archers fire when you end your turn. A token that loses a fight goes back to your reserve (the inventory) to be deployed again.
Castle ring: at most 5 of your tokens may stand within 4 squares of your castle (outside it). Shielders and enemy tokens don't count.
Tap a token to read about it.
Deploy?
vs
📱
Congratulations! You have successfully taken over your opponent's base!